My Competitive OU team

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My Competitive OU team

Post  PoochieHellhound on Sun Jan 31, 2010 6:15 pm

Changes looks like this

Ursaring
@ Toxic Orb
Jolly Nature
Quick Feet
252 Spd, 252 Atk, 6 HP
Moves:
Protect
Facade
Earthquake
Ice Punch

Ursaring is a pretty good lead, reaching a decent 558 Speed with Quick Feet boost, and wrecking many common leads like Azelf, Gengar and
none-scarfed Infernape. If the main counters are removed, like Bronzong or Scarfers, it can work as a late game sweeper too. I will try using Ice Punch, it could help me with Gliscor and Salamence.
Fighting moves goes to: Latias, Gyarados, Rotom


Registeel
@Leftovers
Careful Nature
Clear Body
252 HP, 252 SpD, 6 Def
Moves:
Thunder Wave
Stealth Rock
Seismic Toss
Rest

A pretty basic set. Useful for walling Latias, Gengar, Starmie, Suicune etc. Cripples with Thunder Wave, then Seismic Tosses away. Stealth Rock
if I get the time or feel like I need it. Also covers all of Latias's weaknesses, and Latias covers all of Registeels Weaknesses, making them
a perfect couple.
Fire moves goes to: Latias, Gyarados
Fighting moves goes to: Latias, Gyarados, Rotom
Ground moves goes to: Latias,Gyarados, Rotom


Electivire
@Expert Belt
Adamant Nature
Motor Drive
200 Atk, 252 Spd, 58 SpA
Moves:
ThunderPunch
HP Grass
Cross Chop
Earthquake

The normal Expert Belt set. Perfect to switch in for Gyarados, predicting a Thunderbolt. with motor Drive it reaches about 445 Speed, outspeeding
Starmie, which is the usual switch-in. Good for killing off Blisseys, who usually annoys my team to hell and back. Can do severe damage to
other Elecs and Gliscor too, thanks to Expert Belt. Over all a reliable Physical Attacker. I added HP Grass so that Swampert can't wall me.
Ground moves goes to: Latias,Gyarados, Rotom


Latias
@Choice Scarf
Timid Nature
Levitate
252 SpA, 252 Spd, 6 HP
Moves:
Draco Meteor
Trick
HP Fire
Psychic

Trick is more useful for me, for destroying Blissey and registeel. I don't need Thunderbolt, Rotom and Ursaring can kill +1 Gyarados.
Draco Meteor is for scouting, HP Fire for Scizor and Magnezone, and Psychic for Gengar and Infernape. This plays a great part in my team,
killing many of the sweepers the opponent brings out.
Dragon Moves goes to: Registeel
Ice Moves goes to: Registeel
Bug Moves goes to: Registeel, Gyarados
Ghost Moves goes to: Registeel, Ursaring
Dark Moves goes to: Registeel



Rotom
@Leftovers
Bold Nature
Levitate
252 SpA, 252 Def, 6 Spd
Moves:
Discharge
Will-O-Wisp
Shadow Ball
Confuse Ray

I put some SpA in to make it more like a tank. Now it has Shadow Ball too so yeah Anyway, Discharge for para or potentially some damage,
Will-O-Wisp for crippling Metagross and such, and Confuse Ray to cripple those who stay in further.
Dark moves goes to: Registeel
Ghost moves goes to: Registeel, Ursaring


(couldnt find a good pic
Gyarados
@Leftovers
Jolly Nature
Intimidate
252 Spd, 252 Atk, 6 HP
Moves:
Dragon Dance
Waterfall
Earthquake
Stone Edge

Normal DD Gyara. Good for sweeping, and lulling the Electric types into my Electivire trap. Also my only Scizor wall. Can do devastating damage
late game, as well as get the physical walls out early.
Rock goes to: Registeel
Elecrric Moves goes to: Electivire, Rotom, Latias

Tell me what you think, I can take criticism!


Last edited by PoochieHellhound on Sat Feb 06, 2010 5:25 pm; edited 2 times in total (Reason for editing : Changes in team, look up)
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PoochieHellhound

Posts : 18
Join date : 2010-01-30
Age : 22

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